The best part of the game is definitely when you are racing against a countdown to stop the launch of a rocketship, and you are just blasting your way through enemies to pull a lever in the last 5 seconds before you fail. The game still deserves some credit due to the realistic fighting with humans and the fun strategic dashing in and out of hallways required to kill them all. I definitely wouldn't be able to finish that boss-fight with the **** without them. Sometimes there's no choice but to revert to the Cheat Codes, it makes the game less stressful and makes you realise just how time-consuming killing just one enemy on normal difficulty really is. Another dumb idea is that at the start of every new mission your health is the same as where it left off in the last mission, so God help you if you finished the last mission by the skin of your teeth only to find you have 3 waves of enemies at the start of the next mission before you can get just a sixth of your health back. At least with the robots in the later missions, you could run away and regain your bearings, but in a crypt every thing is so diarrhoea brown that you can't find a place to run away. The crypt levels are a cringe idea, and the enemies are all absolute bullet sponges. This game is a 3 when you're fighting mummy-things in a crypt and an 8 when you're not.
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